Computing 

 

 

 

 

Our Intent

Pegasus pupils will:

  • Generate high quality presentation skills through using a range of different programmes;
  • Have the confidence to choose the correct programme to present relevant information;
  • Write, tinker and debug code in order to solve specific problems or creatively develop products to be consumed by an audience;
  • Understand how to keep themselves and other safe whilst using the internet.

They will do this through our key drivers and enquiry questions:

See a summary of what Pegasus pupils study below:

Implementing our vision

Please click here to view our Computing Curriculum Overview to find out more about what our pupils study and how curriculum content is mapped against core skills;

Our Computing Roadmap shows how content is built progressively;

And, our Computing Skills Progression document shows how historical skills build over year groups from Nursery to Year 6. 

We are committed to delivering our curriculum effectively against the 5C's: contentcreativitycompassioncommunity and cohesion. See the individual unit plans ('5C's documents') below which detail lesson content, core and deepening skills and how each unit is linked to our drivers and enquiry questions. Knowledge Organisers summarise key learning and are shared with pupils and parents at the start and end of the unit. 

Year 1 & Year 2 Knowledge Organisers

Year 3 & Year 4 Knowledge Organisers

Year 5 & Year 6 Knowledge Organisers

Ofsted School Sports Gold Award School Sports Gold Award PSQM
 

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